


ABOUT ME
I'm a CG Artist, with a deep passion for animations, films and games.
I love stories which makes me want to create characters and environments that can look both impactful and dramatic with careful set dressing and character performance, as if there is a story behind each person or object in its place. Having some crowd or environmental animations or effects can create very drastic difference in portraying a certain emotion or mood to the audience. I am very intrigued by this work of art that breathes life into a scene. I also like being involved in the entire process of bringing a character to life, from concept, to rigging and animation.
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I relish in working with a team of motivated people, aiming to make our art look as good as it can be, in order to churn out a quality end product that we can all be proud of.
This has also led me to becoming a generalist that holds multiple skillsets which could compliment my work as an artist.
Talk to me to know what's up recently!
MY JOURNEY
Other than a Bachelor of Fine Arts in Digital Art and Animation, I am also a Diploma in Digital Media Design (Games) holder.
Upon graduating from SIDM, Nanyang Poly in 2013, I have not wasted time and took up freelance jobs whilst waiting for National Service Enlistment.
I've done multiple freelance project like title-animation for apps, 3d model for mobile app game, AR app game characters, 3D printable characters, Product showcases, Short Animation for community festival, 360 Visualization video.
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My time in Digipen Institute of Technology, , Singapore have allowed me to team with many talented individuals(my friends and classmates). With that I am honored to have reaped 2 awards in group animation film projects. Firstly, the Savannah Showdown (Best 2D film), The Way Home (Best visual development, Best 3D group project)
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I've mostly been a part of pipeline management and character rigging in both the awarded projects. I've also done simulations for hair and secondary animations of tails and whatnot. I do take up roles like compositing/sequencing too.
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WHAT I DO
I am currently looking for Full-time/ Contract employment. I am keen in the 3D aspect of the digital art and animation.
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I am proficient in 3D softwares such as Autodesk Maya, 3ds max. Zbrush. Unreal Engine 4 and Unity as well.
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I have been working on various freelance projects/works since my Senior year in DigiPen up till now. And I am currently a Digital Artist doing 360/VR/AR/simulation games.
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I can do 3D modelling, Rigging, Simulations, Animation, Mocap, Compositing.
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